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    MP_Ruin

    Game: Gears of War PC

    Description: Ruin is a Gears of War multiplayer level designed to cater to fast and tactical gameplay that forces teamwork across two height levels. My focus for this map was to utilize modular level design with the Gears of War assets. Much like we used existing lego blocks to construct our masterpieces as children, level designers are now having to do the same. I learned to master creativity in using the environmental art in ways that they were not originally intended. This resulted in a polished Gears of War quality level in both gameplay and visuals.

    Development Time: 6 weeks

    Download: MP_Ruin

    Documentation: LDD Doc LDD PDF

    Video: Coming Soon

    8 Photos

     
    SP_Station

    Game: Gears of War PC

    Description: SP_Station is a level design test I completed for a potential employer. I was tasked with creating a small single player level that incorporated scripted combat as well as some visual detailing.

    Development Time: 6 days

    Download: SP_Station

    Video: SP_Station Gameplay

    8 Photos

     
    DM-Eden

    Game: Unreal Tournament 2004

    Description: DM-Eden is a 6-10 player DeathMatch map. Its visual theme is that of nature and architecture coexisting harmoniously as well as a gameplay style that utilizes over, under, and around flow.

    Development Time: 3 Weeks

    Download: DM-Eden

    Documentation: DM-Eden Deconstruction

    Video: DM-Eden Gameplay

    10 Photos